![blender 2.7.9 blender 2.7.9](https://community.gamedev.tv/uploads/db2322/original/3X/8/b/8b8d332ac7cc9057f2a73c20d688aa12e302ecce.jpeg)
We could calculate all this information at render time, but it would take a very long time and it could be error prone. There could also be simulations or animations that move geometry around in the scene between frames. We may also have hundreds of different materials that each needs to be calculated before we can determine the effects, they have on the light coming into the scene. The baking process moves that calculation away from the render process in order to save time during rendering.įor instance, we may have a material that contains many shaders, image textures, procedural textures, and calculations that the render engine needs to calculate a result for. The need we have is that we have some kind of calculation that needs to be done. This can be simulation baking, animation baking, light baking or texture baking to name the most common ones. Related content: Blender add-on review: Baketoolsīaking is when we calculate some data and store the result. We will cover baking as it is with no add-ons, but if you want an even better experience, I suggest you get Bake tools.
![blender 2.7.9 blender 2.7.9](https://i.ytimg.com/vi/E1DZFoDs9v8/maxresdefault.jpg)
In this article I will start by covering the background of baking and some original use cases, then continue with an example and discuss some limitations and more concepts around Blenders baking implementation.
#Blender 2.7.9 windows
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems.Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, skinning, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation.Blender is one of the most popular Open Source 3D graphics application in the world. Through it's open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. Blender is an integrated application that enables the creation of a broad range of 2D and 3D content.